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CV

Morgan Macri
Game Design XP
  • Dialogue, lore, & character development for 8+ games

  • Game design documents for 10+ games

  • Developed multiple long-form hypertext narratives including world building & plot

  • Have served as a writer, designer, art director, animator, & editor across a diverse array of projects

  • Produced physical materials for analog games including play boards, cards, player pieces, & rule books

 

Education
 

2016 - 2018 | New York University | Brooklyn, NY

MFA Game Design

2011 - 2015 | University of Washington | Seattle, WA

BA Comparative History of Ideas

 

Awards

 

2018 | Game Developer's Conference | Narrative Review

Wrote about the intersection of narrative and design in The Last of Us. Designed and presented poster for exhibition hall.

Gold Tier winner.

Collaboration

 

  • Managed an online community of over 3,000 members. Worked with other moderators to plan, run, & participate in events focused on creative collaboration between visual art & creative writing.

  • Led & managed a collaborative gaming group. Lead team activities, strategic gameplay, & a cache of items for members to use.

  • Aided professor in running undergraduate narrative design class. Duties included grading, leading lectures, leading group discussions, facilitating group & cooperation between students, helping students playtest, answering questions & further explaining design concepts & assignments.

  • 2+ years front facing customer service as cashier & barista at various organizations
     

Software Skills
 
  • Microsoft Office

  • Adobe Creative Suite

  • Unity 3D

  • Twine

  • StorySpace

  • Adventure Game Studio

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