CV
Morgan Macri
Game Design XP
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Dialogue, lore, & character development for 8+ games
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Game design documents for 10+ games
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Developed multiple long-form hypertext narratives including world building & plot
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Have served as a writer, designer, art director, animator, & editor across a diverse array of projects
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Produced physical materials for analog games including play boards, cards, player pieces, & rule books
Education
2016 - 2018 | New York University | Brooklyn, NY
MFA Game Design
2011 - 2015 | University of Washington | Seattle, WA
BA Comparative History of Ideas
Awards
2018 | Game Developer's Conference | Narrative Review
Wrote about the intersection of narrative and design in The Last of Us. Designed and presented poster for exhibition hall.
Gold Tier winner.
Collaboration
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Managed an online community of over 3,000 members. Worked with other moderators to plan, run, & participate in events focused on creative collaboration between visual art & creative writing.
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Led & managed a collaborative gaming group. Lead team activities, strategic gameplay, & a cache of items for members to use.
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Aided professor in running undergraduate narrative design class. Duties included grading, leading lectures, leading group discussions, facilitating group & cooperation between students, helping students playtest, answering questions & further explaining design concepts & assignments.
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2+ years front facing customer service as cashier & barista at various organizations
Software Skills
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Microsoft Office
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Adobe Creative Suite
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Unity 3D
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Twine
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StorySpace
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Adventure Game Studio